Indie Weekend: Always Something New

Share with someone…One of the most fun things I get to do as an Indie is follow my nose down whatever rabbit-hole it may take me. Caveat scriptor: doing so is probably going to lead you away from the stuff that makes you money or makes this a viable career choice, but part of my […]

Exciting New Things

“Huntress of the Star Empire” begins a new (ad)venture in storytelling for me.

Understanding My Own Narrative

You know how Facebook is really just comparing your life to other people’s highlight reel? I got a chance to look at my own highlight reel, and realized that it’s pretty awesome.

Cover Reveal: WinterJacked Book One: Rude Awakening

Emerging from the cave where two years of my life have been spent working on the most ambitious story I’ve taken on to date…and really super-grateful for my amazing friends who are gifted with incredible talents!

Worldbuilding Wednesday: Make A Career Of It

Share with someone…I’ll be the first to admit, I like the wording more than the picturing when it comes to putting a book together. I use the words to make the pictures on the brain (although tonight, I’m apparently In A Mood and the braining is making the wording come out all sideways-y). But my […]

Worldbuilding Wednesday: The Long Game

Share with someone…Ever wonder why most of the truly famous writers are dead? It’s because writing is a long game. Not only a long game, but sometimes a very long game. Long enough so that the language itself changes before your popularity does (guess who I’m talking about). It’s easy to forget that, especially when […]

Worldbuilding Wednesday: Populating Your World

Share with someone…If a tree falls in the forest and there’s no one around to hear it, does it make a sound? If an ebook hits a virtual shelf and no one knows about it, is the story told? I know that most readers don’t give a scoop of kitty litter about “the market” or […]

Worldbuilding Wednesday: Strategic Thinking

Share with someone…When you’re building the world of your plot, you have to wear many hats. You have to see the future in several different iterations, you have to be a number of different characters, and you have to identify consequences sometimes even before you figure out the actions that will bring them. In short, […]